Review: The Wolf Among Us Season 1 (Spoiler Free)


Telltale Games’ The Wolf Among Us is like a competent murder mystery drama TV show.  It’s got enough in place to make it intriguing, but it couldn’t really be called edge-of-your-seat stuff.  The mystery isn’t really the centerpiece anyway, it doesn’t matter whodunit – where it excels are the characters involved in this “world” like the Big Bad Wolf, Snow White, Bluebeard, the Tweedle bros, the Little Mermaid and other such familiar children’s stories characters.  That’s cool.  It’s like if you wanted to know what happened to Jack from Jack and the Beanstalk after that adventure was over – well, he became a low-life grifter.  Everyone in this world is either sour or douchey.

The story is atmospherically dark, gritty, and violent, and sometimes a character would say “Fuck” or rip off someone else’s arm and I would go, “Whoa, this is atmospherically dark, gritty and violent”.  For a cel-shaded cartoon-esque game that is.  The artwork is tight though – dig those opening credits, man.  The controls feel a bit janky at times, especially walking around in the world, but the clicking stuff is alright.

As this is an adventure game with multiple paths, you get choices.  The choices are not bad, you get to say some cool stuff, but for the most part, this is a self-contained story so the outcome at the end of the five episodes is not a groundbreaking gamechanger, just some “I learnt some deep shit about the characters of this world and myself”, and a “nice job Telltale Games for bringing the Fables series to life.”  The final “puzzle” to the mystery at the end of the final episode feels a bit confusing and throwaway though.

Look, The Walking Dead Season 1 is the best shit ever for a reason (and won Game of the Year – which I predicted).  The story was crazy good, it didn’t use characters from the main canon series, so Telltale Games could fuck ‘em up if they wanted to.  And then your choices in that game had deep implications moving forward into Season 2.  The Wolf Among Us had to be a self-contained story because it is supposedly a prequel to the comics series.

But you should play this game because 1) it is better than a lot of the other shit out there 2) the Fables world is cool, and 3) Telltale Games is legit.

Review: The Raid 2

Gareth Evans knows his kungfu.  Gareth Evans was very meticulous with the use of whooshes in the film each time a fist or foot or head connected with another body part. Whoosh.  Whoosh.  That made the kungfu more kungfu-ey.  It looked like the actors and kungfu people were really in love with the way they moved, that it looked like a supremely choreographed dance, more than a dirty brawl.  That’s good.

I don’t have much to say of the plot, it’s very Takeshi Kitano in its gangster trappings.  That means to say it’s very Asian gangster-y, though am not sure why there had to be Japanese yakuza in Indonesia but I guess Gareth Evans knows more about that than I do anyway.  I like that there were colorful assassins for our main hero to beat up, including a chick in shades wielding two unwieldy hammers – and that final fight – that is worth the ticket admission alone.  By the way, there’s gratuitous violence.  I also like that Gareth Evans was also messing about with the framing and composition of his shots, some looked dope.  Pushing his capabilities is good.

The Raid 2 is a different beast from The Raid.  Didn’t get me overly giddy with excitement and thrill as the first one did, and the plodding story bits just made me want for it to get on to the next fight scene, and the next.  But it is still one of the best kungfu movies ever.  If I was hosting a cool hang out at my cool home one cool night with some cool friends, I might turn to them and say “Hey, wanna’ see a cool action movie?”  They’d be a bit bored of the story bits, but they’d ooh and ahh with the fighting.

Like I said, Gareth Evans knows his kungfu.

Review: Transformers [whatever number] – Age of Extinction

Stand together or face extinction. As in the end of the Transformers franchise with this drivel.

I spent a lot of the movie wanting to leave.  But my friend was asleep and he said that we should just try and survive it.  But he got to sleep and I couldn’t, so I had to balk every 2 seconds at the shittiness that was flying off the screen.

Anyway, if you want to waste almost 3 hours of your life go ahead.  A lot is wrong with the film, most of the plot is incoherent, it feels like Michael Bay himself doesn’t give a shit about Transformers anymore, because he’s got Teenage Mutant Ninja Turtles now.  I also wonder why he bothered to make this when Pain and Gain was so good.  Marky mark was also reading through his lines really fast, like he only had one expression: out of breath deadbeat dad.  I’m starting to think Marky mark thinks that if he wants to get dramatic and angry at someone in a movie, he must read his lines at them really fast.

“I ain’t got time for you, see how exasperated I am?  This is my exasperated voice.”

There’s also Steve Jobs, a really-too-young-to-be CEO Chinese chick who also happens to know kungfu, two dead weight characters (Marky mark’s daughter and her Irish boyfriend), the worst use of Ken Watanabe and John Goodman ever, Optimus Prime kills Kelsey Grammar, rides a T-Rex, and proceeds to fly into outer space signifying the mind-blowing end to a shitty film.  Optimus himself hates humans for pretty much most of the film, so I don’t blame him for wanting to get out of there.

Also Shia over Marky mark.

Review: Frozen



Finally caught Frozen on the plane.  It’s aight.  Overrated to be frank.  Thought that Anna had all the character development while Elsa had none.  I managed to hold off from hearing Let It Go this whole time, and when it finally got played, I was like “meh”, there are better composed musical centerpieces out there.  Lots of people travelling up the mountain for not much to happen, and then for them all to come back down the mountain again.  Why couldn’t they have just had everything take place on the mountain when everyone made the trip up?

I get that this is a slight tweak on the Disney formula – yeah the handsome prince may not necessarily be all that good, but come on, Anna still had to end up with someone at the end did she?  Couldn’t the sisters just like fuck off and do their own thing since they discovered their true love was the strongest?  Anyway, the sister act wasn’t all that convincing.

Review: Journey – A Breathtaking Adventure

Do you want to stare at a computer screen with your mouth agape for two to three hours straight at how amazing this game looks?

Do you want to feel a stirring in your black heart and cold soul when you hear some of the most beautifully arranged music featured in a video game ever?

Do you want to feel a sense of joy at soaring through the air unburdened by things like fail states and frustrating puzzles?

Are you tired of games that hem you in to a box and down a linear path?

Do you want to feel like you can go anywhere and explore anything, and yet feel a little scared (a good kind of scared) at how the world expands outwards in front of you in all directions?

Are you tired of games with complicated mechanics or controls?

Do you want to play a game that doesn’t force a narrative down your throat and instead lets your imagination run free?

Do you want to play a game where you don’t have to commit violence, murder, and hurt in order to progress?

Do you want to play a game with an online component that actually seamlessly connects you to other players in the same world without needing to access a lobby or press a button that says “multiplayer”?

Do you want to play a game where social interaction isn’t with words, but with song?  Where the shared experience of traveling with another real player is an amazing feeling that no other game comes as close to achieving.

Do you want to play a game that actually makes you feel struggle and adversity in the truest sense?

Do you want to cry?

Do you want to be inspired?

Do you want to feel enlightened?

Then you probably want to play Journey.

New Favourite Band: Rudimental

"This time, I'm gonna be stronger/I'm not givin' in"

“This time, I’m gonna be stronger/I’m not givin’ in”

When Rudimental first released its debut single Spoons, I fell in love. It was chill, silken, soulful, and it gave me a profound heartache I couldn’t get away from. The vocals were magical, and I couldn’t figure out why people weren’t fonder of the song. If this was the tone they were going to set for themselves as an outfit, I would be a longtime fan.

Then they blew up when Feel The Love took over the charts – a song so different from their first entry that I thought they quit their sound altogether in search of mainstream recognition. Turns out, that after many months and singles later, Rudimental was just proving that they were – and still are – the most high-impact, versatile quartet of music maestros I’ve ever had the pleasure of hearing from the electronic scene.

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